There were all sorts of rigs for different programs, but I didn’t know Mine-imator had rigs! This was very exciting for me, and I tried them all out. Then, something in the web caught my eye. I made a walk cycle that was better, but very bad nonetheless. I tried to do a walk cycle again, but it was no different. And the best animation I made (which will get an F- from everyone in the Forums) was an Ultraman fight.Īfter all those months, 1.0.5 came out. So I stopped doing Mine-imator for about… I dunno, 4 months? I was a very lazy person back then, so I didn’t work much at all. The walk cycle is still very bad, like the one pictured above. From what I’ve seen, it has much better shading, particles, and the 5 minute limit is taken down as well. It wasn’t until 1.0.0 came out that I was once again interested in the program. Wait for it to go for once and it will be smooth on the second cycle.Įven after following the tutorials, I sucked real bad at the program, so I quit for a while. Back then, my walk cycle was something like this video: I followed tutorials from a guy called skiedude on YouTube. It had no shading and still had very limited capabilities, unlike today. I went to the Mine-imator website and downloaded it right away.īack then, Mine-imator was still in 0.6.2 and was very simple. He said it was very easy to make an animation with it, so I was very interested. Then, my friend Robotala00 (also known as “Laser Pistol (lego marshmallow)” on Google+ recommended me to try a program called “Mine-imator”.
Mine imator face rig software#
I searched up “Minecraft animation maker” on Google in hopes of finding a software suitable for Minecraft animation making. I really liked those Minecraft animations I saw on YouTube, and was interested in making one.
Well, I started off as a normal Minecraft player.